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Cabin 1 code subnautica
Cabin 1 code subnautica










cabin 1 code subnautica
  1. #CABIN 1 CODE SUBNAUTICA GENERATOR#
  2. #CABIN 1 CODE SUBNAUTICA PORTABLE#
  3. #CABIN 1 CODE SUBNAUTICA FREE#

How do I increase my inventory space in Subnautica? Also, bringing along the fire extinguisher you got at the beginning of the game is not a bad idea, though there are 2 more you can find throughout the Aurora’s wreck. You will also need a laser cutter if you want to get all the loot. Is there a repair tool on the Aurora?Ī repair tool is required for several sections, and for repairing the drive core. You cannot enter the Aurora before it has blown up, only two access points are in the middle of the ship so without noclipping you cannot access them.

cabin 1 code subnautica

See also Is Aurora Colorado Urban Or Suburban? How do you get into the Aurora before it explodes? If there is cargo crate debris in the way, then you use the propulsion cannon to move them.

cabin 1 code subnautica

If you mean the pathway underwater to the power cell room and then the doorway past that, you need to laser cut the door like you did to get into the locker room. You can move small debris and cargo boxes with the prop cannon.

#CABIN 1 CODE SUBNAUTICA GENERATOR#

After the player has repaired the leaks in the Aurora’s generator room, the Radiation zone will vanish entirely after three in-game days, allowing exploration of the Aurora and the Crash Zone without the Radiation Suit. However, the player can craft a Radiation Suit which will protect against Radiation.

#CABIN 1 CODE SUBNAUTICA FREE#

The player needs to punch the Bleeder with their free arm in order to kill it if the player happens to hold a tool in their free hand, the player can use it to remove the creature by pressing the same button or key used to perform the tool’s function normally. How do I get rid of leeches in Subnautica? And here, you can enter the Cabin 1 code that is 1869. On the left side, you can find Cabins 1 and 3. You need to visit the Living Quarters and inside if you go to the front end of the corridor, there are many cabins which were meant for the people living onboard. Where to enter the Cabin 1 Code in Subnautica. See also What Suburbs Are Near Aurora Il? What happens to Sunbeam in Subnautica?Īs the Sunbeam is quite a bit smaller than the Aurora, which was relatively intact albeit heavily damaged with a massive amount of debris left behind, the Sunbeam is completely obliterated, its crew members are killed, and its debris rains down afterwards. The Carry-all has the benefit of being able to be placed practically anywhere, except in Lifepod 5 and in the Cyclops. It can be found in debris piles in the Crash Zone, Safe Shallows, and in some of the Aurora’s living quarters.

#CABIN 1 CODE SUBNAUTICA PORTABLE#

The Carry-all is a placeable item and portable storage container. Laser Cutter: Large sections of the Aurora will be inaccessible without this tool, designed to cut through metal doors. That’s all of the Aurora door codes in Subnautica. Finally, the Robotics Bay can be opened with 6666. The Cargo Bay door can be unlocked with the door code 1454, while the Lab Access code is 6483. What’s the Aurora door code?ġ door code is 1869 while the Captain’s Quarters is 2679. In this room, a Blue Cap, Arcade Gorge Toy, and an Abandoned PDA, “Responsible Autonomous Relationships”, can be found. Where is the cabin 1 code?Ĭabin 1 is locked by a code, which is “1869”, found in the Abandoned PDA named “Sweet Offer”. That room also contains a Prawn Suit Poster and an Abandoned PDA.

cabin 1 code subnautica

DoorĬargo Bay 3 Door – 1454 This code can be found in the Administration Office with a Data Download. You can use these at any point in the game, but some players may consider doing so cheating – so the choice is yours. Below, we’ve listed every Subnautica Aurora code, and the door each one unlocks.












Cabin 1 code subnautica